#main IRC Log


IRC Log for #main.2014-12-29

Timestamps are in GMT/BST.

[0:00] <Death_Drach> Btw, i also had an idea for the purple faction....
[0:00] * Dengar708 (Dengar708@Dengar708) has joined #main
[0:00] <Regox> It's not returning ever
[0:00] <Death_Drach> I saw that post about the smp style.
[0:00] <Dengar708> backish
[0:00] <Death_Drach> and i was thinking that maybe it could be a "lone wolf" faction?
[0:00] <Regox> Moriaris was a pain the ass to deal with
[0:01] <Death_Drach> I'm not saying bring it back the way it was.
[0:01] <Death_Drach> I'm looking for a new style.
[0:01] <Death_Drach> E.G. lone wolf, they aren't tied together like the other factions.
[0:01] <Death_Drach> for the single players.
[0:01] <Regox> Well, make up a full, detailed proposal on the forums, and it'll be looked at
[0:01] <Regox> But sofar, you've described Horleggor
[0:02] <Dengar708> He wants one where he can be a mercenary basically
[0:02] <Death_Drach> But even horleggor has sort of rules....
[0:02] <Regox> Our rules consist of "Don't alter Solitude's building exteriors"
[0:02] <Regox> And "Replant the farm"
[0:02] <Dengar708> Don't be stupid?
[0:02] <Regox> That's...about it
[0:02] <Death_Drach> dont kill other horleggors?
[0:02] <Dengar708> or more don't do stupid things
[0:02] <Regox> Oh, you can kill them
[0:03] <Death_Drach> but you get hunted.
[0:03] <Regox> By them, and all the TNT I sell them
[0:03] <Dengar708> just you get banned for unconented pvp?
[0:03] <Regox> Last time someone got hunted, their entire house got filled with obsidian
[0:03] <Dengar708> unconcented*
[0:03] <Regox> Good times
[0:04] <Death_Drach> exactly. but if there was a "rogue" faction, it would be on their own.
[0:04] <Death_Drach> the other purples wouldnt hunt them down.
[0:04] <Death_Drach> Of course if they attacked one of us then they'd get hunted.
[0:04] <Death_Drach> idk, im just taking stabs in the dark here.
[0:04] <Dengar708> Regox would you be able to uncreative me?
[0:05] <Death_Drach> cwp forgot you :p
[0:05] <Regox> He was offline due to storm
[0:05] <Death_Drach> ik
[0:05] <Dengar708> ^
[0:05] <Dengar708> Death nice use of the new doors for chairs
[0:05] <Death_Drach> thank you :3
[0:05] <Regox> Well, all I can suggest is a full proposal on the forums
[0:05] <Death_Drach> one of the only things i like about that build :/
[0:05] <Regox> That's why we have the opinions and changes section
[0:06] <Dengar708> I think I did my curved roof well
[0:06] <Dengar708> abit on the short height wise but otherwise good
[0:06] <Dengar708> with a less wide building it would work well
[0:06] <Regox> Eh, I like my cosy cottage
[0:07] <Dengar708> the one complaint I had with the cottage was the door
[0:07] <Dengar708> it just doesn't fit in my opinion
[0:07] <Dengar708> it is one of those meant to be super fancy doors
[0:07] <Regox> Not on a tiny wood cottage
[0:07] <Regox> Even a window in the door would be too ornate for a peasant in the woods
[0:08] <Death_Drach> spruce door.
[0:08] <Regox> Yeah, shoulda gone with that
[0:08] <Dengar708> spruce OP
[0:09] <Death_Drach> the dark oak door reminds me of somethin mahogany.
[0:19] * Dengar708 (Dengar708@?2Dengar708?r) Quit (?eDengar708 left the game.)
[0:20] * Dengar708 (Dengar708@Dengar708) has joined #main
[0:26] * Dengar708 (Dengar708@?2Dengar708?r) Quit (?eDengar708 left the game.)
[0:28] <Death_Drach> I dont get it...
[0:28] <Death_Drach> Our build comp, is already on the map.
[0:29] <Death_Drach> but my updates to the reject still havent shown up...
[0:31] <Regox> Dynmap only starts rendering when there's noone on, and even then it works from centre out
[0:33] <Regox> Also, a quick suggestion with your rebuild-spawns idea Death
[0:33] <Regox> You're Horleggor, getrich is the name of the game
[0:33] <Regox> Charge people
[0:33] <Regox> For the reconstruction
[0:33] * Regox (Regox@?2Regox?r) Quit (?eRegox left the game.)
[0:34] <Death_Drach> :p
[0:34] <Death_Drach> but, i was hoping for creative to build it :p
[0:45] * Death_Drach (Death_Drach@?2Death_Drach?r) Quit (?eDeath_Drach left the game.)
[1:15] * Hedriod (Hedriod@Hedriod) has joined #main
[1:16] <Hedriod> hey
[1:16] <roberestarkk> Ahoyhoy
[1:17] <Hedriod> am i aloud to build a huge sugarcane farm?
[1:17] <roberestarkk> Depends
[1:18] <Hedriod> on?
[1:18] <roberestarkk> how big 'huge' is and how you plan on harvesting
[1:19] <Hedriod> all auto
[1:20] <roberestarkk> Yeah but how?
[1:21] <Hedriod> what do you mean how?
[1:21] <roberestarkk> 'in what way'
[1:21] <roberestarkk> 'through what method'
[1:21] <Hedriod> with pistons and hoppers?
[1:22] <roberestarkk> So not water?
[1:22] <Hedriod> i will use water to save on hoppers
[1:22] <roberestarkk> In what way?
[1:22] <roberestarkk> Okay let me rephrase this
[1:23] <Hedriod> water will push the sugar cane down a hole onto hoppers
[1:23] <roberestarkk> How many items at any given time will be randomly floating in the world before being sucked up by
[1:23] <roberestarkk> hoppers?
[1:23] <Hedriod> probably around 10
[1:23] <roberestarkk> 10!?
[1:23] <Hedriod> at max
[1:23] <roberestarkk> That's not huge :P
[1:24] <roberestarkk> Sure go for it!
[1:25] <Hedriod> i just want to have 1million sugar cane
[1:25] <roberestarkk> I beg your pardon?
[1:25] <Hedriod> 1000000 sugar cane
[1:25] <Hedriod> 280 double chests
[1:26] <roberestarkk> Why not make the farm bigger then? :P
[1:26] <Hedriod> itll do the job in about a day
[1:26] <roberestarkk> not with 10 items per harvest it won't!
[1:27] <Hedriod> you said how many items will be in the world at one time 10 the rest will be in hoppers
[1:27] <roberestarkk> ...
[1:28] * Dengar708 (Dengar708@Dengar708) has joined #main
[1:28] <Hedriod> hey
[1:28] <roberestarkk> So how many columns of cane will be growing in it?
[1:29] <Hedriod> dont know yet havent built it
[1:29] <Dengar708> Hedroid the thing is if only 10 sugarcane in the world at any one point at a time
[1:29] <Dengar708> it would take 100000 ticks assuming it moved the pistons in and out in 2 ticks
[1:29] <Dengar708> which means that it would take 50000 seconds to harvest with that area loaded
[1:29] <Hedriod> but ticks suck blood?
[1:30] <roberestarkk> ...
[1:30] <Dengar708> why do you even need 1m sugar cane
[1:30] <Hedriod> i dont need 1mil sugar cane i just want 1mil sugar cane
[1:30] <Dengar708> Why
[1:30] <Hedriod> why do you play minecraft?
[1:31] <roberestarkk> All I'm going to say about it is: Feel free to build it, but if it causes lag it's gonna get nuked..
[1:31] <Dengar708> to pass the time
[1:31] <Hedriod> then pass time
[1:31] <Dengar708> having a machine which makes 10 sugar cane at a time isn't going to take long
[1:32] <Dengar708> and that means it won't take time
[1:32] <Dengar708> like me making a triple extender for a jump pad was me passing time
[1:34] <Hedriod> lel
[1:36] <roberestarkk> So Hed, how're you planning to keep it down to 10 or less cane in the world at a time?
[1:36] <Hedriod> trust me i know these things
[1:36] <Hedriod> i will put a triple extender on it
[1:37] <Dengar708> A triple extender would be of almost no use
[1:37] <Dengar708> How many pistons will be used?
[1:37] <Hedriod> 1
[1:37] <Hedriod> million
[1:37] <Dengar708> for the whole farm
[1:38] <Dengar708> now Rob lets imagine how much lag it would create from moving pistons
[1:38] <Hedriod> it will take 30seconds to to fill up all the chests
[1:38] <Hedriod> with all the resources i have
[1:38] <Dengar708> Then guess whayt
[1:38] <Dengar708> what*
[1:38] <Dengar708> it keeps going
[1:38] <Dengar708> the drops don't go into chests as they all fill up
[1:39] <Hedriod> turn it off
[1:39] <Hedriod> i might have to put a quadriple extender on it
[1:39] <Dengar708> still questioning why you want to get all 1m in 30 seconds
[1:40] <Hedriod> i might use withers the harvest it instead
[1:40] <Hedriod> to*
[1:45] <Hedriod> i might build a huge gold farm instead
[1:46] <roberestarkk> You're going to use a Million pistons to make only 10 items drop?
[1:47] <Hedriod> yeah i am using them for decorations and im going to use ten
[1:47] <roberestarkk> Do these decorations get triggered by redstone at any point during this harvesting process?
[1:47] <Dengar708> gold farm = mob grinder right Rob?
[1:48] <roberestarkk> Umm
[1:48] <Hedriod> one big piston
[1:48] <roberestarkk> Mobs drop gold?
[1:48] <roberestarkk> Oh Pigmen
[1:48] <Dengar708> gold farm just instead of spawner uses zombie pigman spawning
[1:48] <Dengar708> and pushes them into a grinder of some sort
[1:48] <roberestarkk> Depends how it's farmed :P
[1:48] <Dengar708> or into a portal into a grinder
[1:48] <Hedriod> no the gold farm is going to a glitch to auto mine at the gold levels
[1:49] <Dengar708> from what cwp says they have to be able to fight you legitimately
[1:49] <Dengar708> with no funneling, stopping them hitting you or anything to help
[1:49] <Hedriod> yeah i will collect them all up and kill them
[1:49] <roberestarkk> I personally wouldn't be that strict
[1:49] <roberestarkk> I'd let people funnel them
[1:49] <Dengar708> with no automations to weaken them, slow them down to 1 at a time, capture them
[1:50] <Dengar708> or anything of that sort
[1:50] <Dengar708> cwp was all you aren't allowed to tunnel them
[1:50] <Hedriod> i think you are making that up
[1:50] <Dengar708> for the zombie spawner I share I had a tunnel to lead them so I can move back safely if things go wr
[1:50] <Dengar708> That is basically the limitations inplace
[1:51] <Hedriod> I truly think you are making that all up
[1:51] <roberestarkk> Well that's a major problem with our reduced ruleset
[1:51] <Dengar708> for my zombie spawner I was only allowed to extend the room and decreasing the size by 2 wide i beli
[1:51] <roberestarkk> It doesn't really explain the meaning behind the rules, they're just a summarisation of a concept
[1:51] <Dengar708> bsaically in short they have to be able to fight back on a fair playing field
[1:51] <roberestarkk> But if you check my State of the Server thread, I'm pretty sure I've defined the difference between
[1:52] <roberestarkk> grinding and farming as farming having some repetitive player interaction in it to prevent
[1:52] <roberestarkk> a certain level of automation
[1:52] <Hedriod> but I cant find any playing fields on the server
[1:52] <roberestarkk> IE. Grinding is either full-auto or auto-with-on/off-switch
[1:52] <Dengar708> cwp's reasoning was expfarming/loot farming is not meant to be easy
[1:52] <roberestarkk> and a farm is a thing which almost does something entirely automatically, but still requires a playe
[1:52] <roberestarkk> r to be constantly interacting with it
[1:52] <roberestarkk> in order to function
[1:53] <Dengar708> along with that rob yours leaves a ton of white area
[1:53] <roberestarkk> Such as?
[1:53] <Dengar708> I am allowed to use a spawner to funnel mobs into a small room which weakens them to 1/2 hearts
[1:53] <Hedriod> why does everyone complain about how the admins do their job?
[1:53] <Dengar708> so I can punch them to death
[1:53] <roberestarkk> Sure, long as the entity count doesn't get too high, I don't see why not
[1:54] <Dengar708> The main problem is they all have different opinions on where the rules stop
[1:54] <Dengar708> If yoy want rob I can show you my allowed spawner
[1:54] <roberestarkk> Doesn't mean cwp won't ban you for it though, like I said, the way the rules are now is highly subje
[1:54] <Dengar708> you*
[1:54] <roberestarkk> ctive
[1:54] <roberestarkk> In-fact, I don't think I'd be too far off the mark were I to quote Pirates of the Carribean
[1:55] <roberestarkk> "They're more guidelines than a set of rules"
[1:55] <Hedriod> just play to different rules when different admins are on
[1:55] <Dengar708> that seems unfair
[1:55] <Hedriod> easy
[1:55] <Dengar708> I personally believe that there should be a constant set of rules
[1:55] <roberestarkk> It is
[1:55] <roberestarkk> As do I!
[1:55] <Dengar708> and what then when there are multiple admins on
[1:55] <roberestarkk> That's why I made a big deal about having lots of rules with lots of explanation...
[1:55] <Hedriod> play to all the stictist rules
[1:56] <Dengar708> anyways Rob if you would like to tp
[1:57] <roberestarkk> ping
[1:57] <Hedriod> dont worry m80 you could get a temp ban at worst
[1:57] <Dengar708> I was only allowed to add this tunnel
[1:57] <roberestarkk> actually at worst he'd get an IPBan
[1:57] <Dengar708> am only allowed to fight them from here
[1:57] <Hedriod> temp ipban
[1:57] <Dengar708> this was for when I was using a fire sword and making sure you can get out
[1:57] <Dengar708> but I am only allowed to attack them from in here
[1:58] <Hedriod> wait has anyone got a perm ban?
[1:58] <Dengar708> a ton
[1:58] <roberestarkk> ^
[1:58] <Hedriod> like that werent griefer teams
[1:58] <Dengar708> still a lot
[1:58] <roberestarkk> still heaps
[1:58] <Dengar708> like stalking
[1:58] <Hedriod> stalking?
[1:59] <roberestarkk> StalkingTheHorse, go search him on the forums for a good laugh
[1:59] <Dengar708> he was a player
[1:59] <Hedriod> we all are players
[1:59] <Dengar708> there was also a player banned for attempting to stalk some of our members
[1:59] <roberestarkk> See now, I see nothing wrong with you standing up there and attacking the zombies
[1:59] <Dengar708> cwp does
[1:59] <Dengar708> I am just jumping around
[1:59] <Dengar708> plus it means I can safely put a torch on without being eaten
[2:00] <Dengar708> the other problem with zombie spawners is the zombie calling mechanics
[2:00] <Dengar708> when I originally used it for around 20 minutes
[2:00] <Hedriod> is there a search bar on the furoms?
[2:00] <Dengar708> around 30 zombies would spawn elsewhere and walk towards me
[2:00] <roberestarkk> Yes
[2:00] <Hedriod> forums*
[2:00] <Dengar708> http://forum.lawsofminecraft.com/search.php
[2:00] <roberestarkk> It's a link called "Search"
[2:01] <roberestarkk> define: elsewhere
[2:01] <Hedriod> wow didnt see that
[2:02] <Dengar708> Rob I have found a flaw in the system
[2:02] <roberestarkk> what system?
[2:02] <Dengar708> I can only search the database once per 30 seconds
[2:02] <roberestarkk> What database?
[2:03] <Dengar708> The forum database
[2:03] <Hedriod> A new kind of coporate evil
[2:03] <roberestarkk> How is that a flaw?
[2:03] <Dengar708> If I need to search for many things
[2:03] <Dengar708> or if I misspell something and search
[2:03] <roberestarkk> define: need
[2:03] <Hedriod> wow so much stuff to read
[2:03] <roberestarkk> also, wait 30 seconds, it's not the end of the world
[2:04] <Hedriod> require (something) because it is essential or very important rather than just desirable
[2:04] <Hedriod> Define: Stalk
[2:05] <Dengar708> Find out home addresses and other creepy stuff
[2:05] <Dengar708> the details weren't listed exactly
[2:05] <Dengar708> for obvious reasons
[2:05] <Hedriod> Stalk: the main stem of a herbaceous plant
[2:06] <Dengar708> it says "For behaving inappropriately with young girls in our community"
[2:06] <roberestarkk> Wasn't that Mana?
[2:06] <Dengar708> yep
[2:06] <Dengar708> well manni
[2:06] <roberestarkk> Manni and Mana are not the same :P
[2:06] <Dengar708> mana was with stalking
[2:06] <Hedriod> stalk: relating to the act of pursuing or harassing
[2:07] <roberestarkk> Hed would you please stop providing dictionary definitions whenever I state my desire for
[2:07] <roberestarkk> someone to define something
[2:07] <Hedriod> pursue: follow or chase
[2:07] <roberestarkk> I want the definition from their perspective in order to make a point
[2:07] <Hedriod> a dictionary does a better job
[2:08] <roberestarkk> No it doesn't
[2:08] <roberestarkk> it does a more generic job
[2:08] <roberestarkk> Which is more useful most of the time, but is not better
[2:08] <Hedriod> most people can only relate it to emotions and perspectives
[2:08] <roberestarkk> Which is exactly the purpose of my asking
[2:09] <Dengar708> ^
[2:09] <roberestarkk> which I literally just told you
[2:09] <Hedriod> You are not very precise
[2:09] <Dengar708> He wants to know what I define said word as
[2:09] <Dengar708> rather than what wikipedia or any internet site says
[2:09] <Hedriod> What do you define something a?
[2:10] <Hedriod> as*
[2:10] <roberestarkk> Whatever I thought it to be
[2:10] <Hedriod> What do you define nothing as?
[2:10] <roberestarkk> The word or the concept?
[2:10] <Hedriod> either
[2:11] <Dengar708> The lack of any existance would be my use as a word
[2:11] <Dengar708> that is without context
[2:11] <roberestarkk> The lack or absence of a 'thing', where the 'thing' refers to something in the context of the word's
[2:11] <roberestarkk> usage
[2:11] <Hedriod> Define zero
[2:12] <Dengar708> An amount equaling to nothing
[2:12] <roberestarkk> A numeric representation of the absence of a value
[2:13] <roberestarkk> a positive integer value*
[2:13] <roberestarkk> or negative for that matter
[2:13] <Hedriod> is zero a even number?
[2:13] <Dengar708> an*
[2:13] <roberestarkk> It's a numeral
[2:13] <Hedriod> thanks m80
[2:13] <Hedriod> is it an odd or an even number?
[2:13] <roberestarkk> But as it represents the absence of a value, it cannot be divided and therefore can be neither odd
[2:13] <roberestarkk> nor even
[2:14] <Hedriod> 0 can be divided by 2
[2:14] <Hedriod> but 2 cannot be divided by 0
[2:14] <roberestarkk> 0 cannot be divided
[2:14] <Hedriod> yes it can
[2:14] <roberestarkk> No it can't
[2:14] <Hedriod> do it on a calculator
[2:15] <roberestarkk> Oh look, it didn't divide
[2:15] <Hedriod> you cant divide other numbers by 0 but you can divide 0
[2:15] <roberestarkk> it still comes out intact at 0
[2:15] <Hedriod> so it was divided into two parts both being 0
[2:15] <Dengar708> I have to agree with rob here
[2:15] <Dengar708> divide means to split into an equal amount of parts
[2:16] <Dengar708> you cannot split nothing
[2:16] <roberestarkk> Not necessarily equal unless you divide by 2
[2:16] <roberestarkk> But yes, you cannot split nothing
[2:16] <roberestarkk> for there is no thing to split
[2:16] <Hedriod> why cant you split nothing?
[2:16] <roberestarkk> I literally just told you
[2:16] <Hedriod> but why do you know you cant split nothing?
[2:17] <Dengar708> I meant an equal amount in each grouping
[2:17] <roberestarkk> [Just Now] roberestarkk: there is no thing to split
[2:17] <Hedriod> split 1 into two parts then\
[2:17] <Dengar708> 1/2
[2:18] <roberestarkk> ^
[2:18] <Dengar708> half one is half one
[2:18] <Hedriod> do both the halves add back to 1?
[2:18] <roberestarkk> Yes
[2:18] <Dengar708> assuming you add them yes
[2:18] <Dengar708> and we aren't talking quantum physics
[2:18] <Hedriod> then what is 0 + 0?
[2:18] <roberestarkk> Nothing
[2:18] <roberestarkk> That's the point
[2:19] <Dengar708> 0+0=0
[2:19] <roberestarkk> 1 is the numeric representation of a single individual quantity of 'a thing'
[2:19] <Hedriod> nothing which is equal to?
[2:19] <Dengar708> 1/2+1/2=/= 1/2
[2:19] <roberestarkk> The fact that it represents 'a thing' means it can be divided
[2:19] <roberestarkk> 0 represents 'no thing', and seeing as how it doesn't represent a thing, it can't be divided
[2:20] <Hedriod> but zero is a number so it represents something
[2:20] <roberestarkk> No
[2:20] <roberestarkk> it's a numeral
[2:20] <Hedriod> therefore it isnt nothing
[2:20] <roberestarkk> which represents the absence of a value
[2:20] <roberestarkk> You can split the numeral
[2:20] <roberestarkk> in which case you get ( and )
[2:21] <roberestarkk> The numeral itself isn't nothing, but that it what it represents
[2:21] <Hedriod> so you are basing this point because you cant have two groups of nothing?
[2:21] <roberestarkk> No, I am basing my point on my definition of the value represented by the numeral 0
[2:22] <Dengar708> ^
[2:22] <Hedriod> what is wrong about dividing that nothing into two parts?
[2:23] <Hedriod> but there is something
[2:23] <Hedriod> we named it
[2:23] <roberestarkk> No there isn't
[2:23] <Dengar708> What is darkness?
[2:23] <Hedriod> if there was nothing it would have no name
[2:23] <roberestarkk> You just said it represents 'nothing' therefore there is no thing
[2:23] <Dengar708> rob shh
[2:23] <Dengar708> don't answer my question
[2:24] <Hedriod> darkness is an absence of light or an object that absorbs all light
[2:24] <roberestarkk> It doesn't have a name, it's referred to as the opposite of something else
[2:24] <roberestarkk> namely 'a thing'
[2:24] <Hedriod> what is your point dengar?
[2:25] <roberestarkk> darkness is not an object
[2:25] <Hedriod> robert if you tell any person who does maths for a living they will also tell you are wrong
[2:25] <Hedriod> darkness can be an object
[2:25] <Dengar708> We named it so does it "exist"?
[2:26] <Dengar708> darkness is not a physical object
[2:26] <Dengar708> it is the lack of an object
[2:26] <Dengar708> much like cold
[2:26] <Dengar708> when some thing is cold it isn't in fact cold it is just having a lack of heat
[2:26] <roberestarkk> Darkness is a state. It can be caused by an object, but is not itself an object
[2:26] <Hedriod> dengar that is the stupidist definition for darkness i have ever read
[2:26] <Dengar708> or technically movementy within the object to create to feeling of heat
[2:26] <Hedriod> what is a black hole
[2:27] <Hedriod> what is dark matter
[2:27] <Hedriod> why have humans created an object that can almost perfectly absorb light
[2:27] <roberestarkk> The names of things we either have seen but don't understand, or are a concept we haven't proven
[2:28] <Hedriod> you guys are fun to argue with
[2:28] <Dengar708> anyways I never defined darkness I just used your own definition
[2:28] <Hedriod> why is the sky blue?
[2:28] <roberestarkk> Google it
[2:29] <Hedriod> why is the ocean blue?
[2:29] <Dengar708> light wave refraction
[2:29] <roberestarkk> it's to do with our perception of gases
[2:29] <roberestarkk> and the way they
[2:29] <roberestarkk> what dengar said
[2:29] <Hedriod> robert i think you should google it
[2:29] <roberestarkk> Who's robert?
[2:29] <Hedriod> i cut out es and arkk
[2:30] <Hedriod> so you are now robert
[2:30] <roberestarkk> That's not how names work...
[2:30] <roberestarkk> Feel free to call me that, but don't expect me to answer to it :P
[2:30] <Dengar708> hey edd
[2:31] <Hedriod> why isnt it how names work?
[2:31] <Dengar708> wow edd why aren't you responding?
[2:31] <Dengar708> ^exact reason why
[2:31] <Dengar708> I just cut the H and the rio out of your name
[2:31] <Hedriod> that is fair enough dengy
[2:32] <roberestarkk> Arbitrary subtraction of letters makes a name not a name
[2:32] <roberestarkk> A name is a recognisable identifier for an entity
[2:32] <roberestarkk> changing it without some sort of predictable pattern makes it not recognisable
[2:32] <Hedriod> robstar?
[2:33] <roberestarkk> See, now that has a recognisable pattern
[2:33] <Hedriod> thats better
[2:33] <roberestarkk> the first 3 letters of the First name and the first 4 of the last
[2:33] <roberestarkk> They're all in order and the delineating boundaries are intact
[2:33] <roberestarkk> So it's still recognisable
[2:34] <Hedriod> last one was an excuse from lengthening rob to robert just to annoy dengy
[2:34] <roberestarkk> Why would that annoy Dengar? It's MY name you're mangling...
[2:35] <Hedriod> dengy got abit defensive
[2:35] <Hedriod> sorta cute
[2:36] <Hedriod> dont worry dengy i am only playing
[2:36] <Dengar708> I was purely defending a point of view I agree with
[2:36] <Hedriod> it is ok
[2:36] <Dengar708> by coincidence it also happens to be rob's so I made a point out of it
[2:38] <Hedriod> define sausage
[2:38] <roberestarkk> The thing I will beat you to death with if you don't stop giving me a headache
[2:39] <Hedriod> that is a good perspective
[2:42] <Hedriod> last one
[2:42] <Hedriod> define: flatuphobia
[2:44] <Hedriod> how much tnt can i use at one time?
[2:45] <Dengar708> rule 5
[2:45] <Hedriod> yeah that is why i am asking
[2:45] <Dengar708> you don't have common sense?
[2:45] <Hedriod> rule 5
[2:46] <Hedriod> that i better ask an admin who knows the server how much would it take before any lag occured
[2:46] <Hedriod> do you know that question dengar?
[2:46] <Dengar708> I would probably be the better answerer having crashed the server a few times
[2:46] <roberestarkk> If you get anywhere close to lagging the server, you're using too much tnt already
[2:47] <Hedriod> that is what i want to know
[2:47] <Dengar708> mainly depends on how many people are on, chunks loaded and mobs spawned
[2:47] <Hedriod> robstar knows the answer to all those
[2:47] <Dengar708> tbh any more than probably 40 and you are doing a tad overkill
[2:47] <roberestarkk> Anywhere from 1 to 20 or so, depending on surroundings
[2:47] <Dengar708> Really? I have done something like 30 per second on the creative server fine
[2:48] <Dengar708> with a constant stream to prove a point
[2:48] <roberestarkk> The server can take it sure, but it's not a sensible amount :P
[2:49] <Hedriod> because i was thinking about blowing about 2million blocks in one go
[2:49] <roberestarkk> Also, I wanna try to kill Reg, d'you reckon giving a random zombie some armour enchanted at 10,000
[2:49] <roberestarkk> thorns would do the trick?
[2:49] <roberestarkk> Do not do that
[2:49] <roberestarkk> I will hunt you down and gut you like a fish
[2:50] <Hedriod> get 1000 in bows and make a bow with power 1000
[2:50] <Dengar708> I would assume he has something like 127 protection and 127 unbreaking on it
[2:50] <roberestarkk> I wasnt to do it without dying myself Hed
[2:50] <Hedriod> then use special and stay a fair distance away
[2:50] <roberestarkk> he has 1000 thorns and 1000 protection
[2:50] <Dengar708> no unbreaking?
[2:50] <Hedriod> use the same?
[2:50] <roberestarkk> No unbreaking
[2:51] <Hedriod> thorns would chew that up quick
[2:51] <roberestarkk> I could just dump him into the void while he's afk
[2:51] <Dengar708> ./slay?
[2:51] <roberestarkk> but there's no fun in that
[2:51] <roberestarkk> I want it to look like a normal death by a random weak mob
[2:51] <Dengar708> too bad no custom potions
[2:51] <roberestarkk> Grievous Mental Confusion is my goal
[2:51] <Hedriod> spawn a tonne of zombies on him his armor has to eventually break
[2:52] <roberestarkk> Lolprobably
[2:52] <Dengar708> after a few thousand hits
[2:52] <Hedriod> and use invisibility on them
[2:52] <roberestarkk> But at protection 1000, it'd take a while
[2:52] <Dengar708> so a few thousand zombies will sufficew
[2:52] <roberestarkk> and that many invisible entities will cloud the air with potion bubbles
[2:52] <roberestarkk> it'd end up being pointless :P
[2:52] <Dengar708> I think the zombie with the 1k sword could work
[2:52] <Hedriod> take him to the end and spawn a bunch of dragons on him
[2:53] <Dengar708> pssh
[2:53] <roberestarkk> a dragon is not an ordinary weak mob
[2:53] <Dengar708> we did dragon boxing before
[2:53] <Dengar708> ever fought 30 ender dragons with your bare hands?
[2:53] <Dengar708> because we did that for the fun
[2:53] <roberestarkk> No but it sounds fun!
[2:53] <roberestarkk> in-fact, I'ma get suited up!
[2:53] <Hedriod> end dragon fight is boring anyway
[2:53] <Dengar708> you missed out on that with Peppy?
[2:54] <roberestarkk> I did! :(
[2:54] <Dengar708> with the gattling guns it was also pretty cool
[2:54] <Dengar708> and the rocket launchers
[2:54] <Dengar708> and the flame throwers
[2:54] <roberestarkk> Hah, fun
[2:54] <Dengar708> there was also the time Peppy burnt down the house we were doing in a somewhat serious LP survival
[2:55] <Dengar708> could also give the mob resistance 5 rob
[2:55] <roberestarkk> Maaybe
[2:55] <Dengar708> just so incase it doesn't deal enough damage to kill or the armour breaks and absorbs the hit
[2:55] <Dengar708> he still dies
[2:56] <Dengar708> we can test with a replica plate and a replica sword what happens
[2:56] <Hedriod> could put him in a lava box with mining fatigue 1000
[2:56] <roberestarkk> Lol, my armour takes out half the dragon's health in 1 hit
[2:56] <Dengar708> gg
[2:56] <roberestarkk> wait no, just under half, dang
[2:57] <Dengar708> the main problem Rob
[2:57] <Dengar708> is you aren't doing it without armour
[2:58] * cwp_aus (cwp_aus@cwp_aus) has joined #main
[2:58] <Dengar708> Hey cwp
[2:58] <cwp_aus> hiya
[2:58] <Dengar708> Shall we attempt it rob?
[2:58] <cwp_aus> I need some names for the X-Com soldiers, :P
[2:59] <Dengar708> Can I be the medic?
[2:59] <roberestarkk> I'm not doing it without armour?
[2:59] <roberestarkk> Shotty being the lazy screw-up!
[2:59] <Dengar708> I meant the other thing
[2:59] <Dengar708> with the sword
[2:59] <Dengar708> and the zombie
[2:59] <Dengar708> and the lack of nuclear weaponry
[2:59] <cwp_aus> Shame rob, only the people who've been promoted will be named
[2:59] <roberestarkk> Haha
[2:59] <roberestarkk> aww oh well
[3:00] <cwp_aus> I could... However name you after the guy that made the failed plan and got himself killed
[3:00] <roberestarkk> YES!
[3:00] <cwp_aus> Done
[3:00] <Dengar708> psst
[3:01] <Dengar708> you guys should come up with a standard agreement to what is allowed for spawners/mob farms
[3:01] <roberestarkk> I'm planning to come up with a more in-depth standardisation on pretty much everything :P
[3:01] <roberestarkk> But just like all my plans, I'm hella slow at it
[3:02] <Dengar708> cwp I better not die
[3:02] <Dengar708> remember 2 medics is better than 1
[3:02] <roberestarkk> lol
[3:02] <Dengar708> because the medic cannot heal themselves
[3:02] <Dengar708> bbl
[3:02] * Dengar708 (Dengar708@?2Dengar708?r) Quit (?eDengar708 left the game.)
[3:03] <cwp_aus> Hah, thats a waste in longwar
[3:03] <cwp_aus> just 1 extra medkit on another person is all thats needed
[3:03] <cwp_aus> also, removed all mention of Vince and replaced with Rob, :3
[3:04] <roberestarkk> also Woo!
[3:04] <cwp_aus> The aleins don't have snipers though...
[3:05] <roberestarkk> He was eaten?
[3:05] <cwp_aus> aliens*
[3:05] <cwp_aus> Too early for Chrysalids
[3:05] <roberestarkk> The medkit happened to be cloven in twain along with the guy holding it?
[3:05] <cwp_aus> literally, witht hat play-through I'm recounting each mission
[3:06] <cwp_aus> just for a laugh and so I can't escape how shit I am at the game, xD
[3:06] <roberestarkk> lol
[3:08] * Hedriod (Hedriod@?2Hedriod?r) Quit (?eHedriod left the game.)
[3:08] * Dengar708 (Dengar708@Dengar708) has joined #main
[3:08] <cwp_aus> wb
[3:09] <cwp_aus> Psssttt deng
[3:09] <cwp_aus> Hah, thats a waste in longwar
[3:09] <Dengar708> cwp just remember only "Save-scum" where nessecary
[3:09] <cwp_aus> just 1 extra medkit on another person is all thats needed
[3:09] <Dengar708> also remember
[3:09] <Dengar708> 100% chance still means you can miss
[3:09] <roberestarkk> wat?
[3:09] <Dengar708> was watching a streamer play
[3:09] <Dengar708> 100% chance
[3:09] <Dengar708> misses
[3:09] <cwp_aus> Yup, it's a thing
[3:09] <Dengar708> streamer flips out
[3:10] <Dengar708> then analyses why
[3:10] <roberestarkk> Sounds buggy
[3:10] <cwp_aus> Arvius?
[3:10] <Dengar708> so the chance was like 99.6% or higher to hit
[3:10] <Dengar708> and he happened to get the 0.4 or less
[3:10] <cwp_aus> it happens even more in longwar
[3:10] <roberestarkk> Oh lemme guess, the render doesn't support decimals?
[3:10] <cwp_aus> Yup ^
[3:11] <roberestarkk> Lolfail
[3:11] <Dengar708> didn't support decimals to the 2nd decimal place
[3:11] <roberestarkk> If you're not going to round the values in the calculations, don't round them in the display
[3:11] <Dengar708> I mean to the first decimal place
[3:11] <Dengar708> I should get sleep
[3:13] <cwp_aus> rob, thoughts?
[3:13] <roberestarkk> Sorry I'm watching Castle and trying to get rid of my Hedriod Headache
[3:13] <roberestarkk> Thoughts on?
[3:13] <cwp_aus> this and wha?
[3:14] <cwp_aus> how I've dealt with the terrain incline
[3:14] <cwp_aus> I don't think it's the best idea tbh
[3:14] <roberestarkk> Ah, I'm en-route to my fort atm
[3:16] <cwp_aus> whats that command that smooths terrain out?
[3:16] <roberestarkk> errr
[3:16] <Dengar708> .//smooth?
[3:16] <roberestarkk> Yep!
[3:16] <roberestarkk> Or you can use a brush
[3:16] <cwp_aus> mmm, i'd rather use it in //br
[3:16] <Dengar708> .//brush smooth hyper says
[3:16] <roberestarkk> yep!
[3:19] <roberestarkk> good plan :P
[3:19] <cwp_aus> will make smoothing easier, :P
[3:21] <cwp_aus> ahh worldedit
[3:21] <roberestarkk> Best thing ever!
[3:21] <cwp_aus> yup!
[3:21] <roberestarkk> I never did figure out how to use VoxelSniper to my satisfaction, so I'll always have a soft spot fo
[3:21] <roberestarkk> r WorldEdit
[3:22] <cwp_aus> :P
[3:22] <roberestarkk> Plus it's made by the greatest plugin dev ever to walk the earth
[3:23] <cwp_aus> deng, you've played xcom with the longwar mod on, yeah?
[3:23] <cwp_aus> I see how it is, :P
[3:23] <roberestarkk> Heh :3
[3:23] <Dengar708> No I have not cwp
[3:24] <cwp_aus> you should
[3:24] <Dengar708> have seen it be played for abit
[3:24] <Dengar708> damn crysalids
[3:24] <cwp_aus> llok natural enough rob?
[3:24] <Dengar708> turning people into zombies
[3:24] <Dengar708> I still remember hyper's speedy mcspeed
[3:24] <Dengar708> nicknamed sonic
[3:24] <roberestarkk> it does look pretty natural
[3:24] <Dengar708> after outrunning around 7 crysalids to excape after losing all their teammates
[3:25] <Dengar708> escape*
[3:25] <cwp_aus> dangit, it's not //m irror its....
[3:25] <roberestarkk> it's //flip
[3:25] <Dengar708> .//copy
[3:26] <Dengar708> .//rotate 180
[3:26] <Dengar708> .//paste
[3:26] <cwp_aus> thanks rob
[3:26] <Dengar708> but that works too
[3:26] <roberestarkk> rotate 180 is not mirroring
[3:26] <Dengar708> fair point
[3:27] <Dengar708> anyways I am going to go sleep
[3:27] <Dengar708> night
[3:27] <roberestarkk> Ciao!
[3:27] <cwp_aus> seya
[3:27] * Dengar708 (Dengar708@?2Dengar708?r) Quit (?eDengar708 left the game.)
[3:35] <cwp_aus> oh god
[3:35] <roberestarkk> yes?
[3:35] <cwp_aus> smooth and leaves don't go together
[3:41] <cwp_aus> welp, night rob
[3:41] <cwp_aus> I'ma get an early one tonight, :P
[3:41] <roberestarkk> Ciao!
[3:41] * cwp_aus (cwp_aus@?9cwp_aus?r) Quit (?ecwp_aus left the game.)
[4:47] * roberestarkk (roberestarkk@?9roberestarkk?r) Quit (?eroberestarkk left the game.)
[7:13] * Death_Drach (Death_Drach@Death_Drach) has joined #main
[9:12] * Death_Drach (Death_Drach@?2Death_Drach?r) Quit (?eDeath_Drach left the game.)
[14:33] * comicrr (comicrr@comicrr) has joined #main
[14:34] * comicrr (comicrr@?2comicrr?r) Quit (?ecomicrr left the game.)
[15:02] * Regox (Regox@Regox) has joined #main
[15:49] * Hedriod (Hedriod@Hedriod) has joined #main
[15:49] <Hedriod> hey
[16:25] <Hedriod> hello reg
[16:25] <Hedriod> why so afk?
[16:54] * ninjafied (ninjafied@ninjafied) has joined #main
[16:54] <Hedriod> hello
[16:54] <ninjafied> moo
[16:55] <Hedriod> fair enough
[16:55] <ninjafied> bai bai
[16:55] * ninjafied (ninjafied@ninjafied?r) Quit (?eninjafied left the game.)
[17:03] * Hedriod (Hedriod@Hedriod) has joined #main
[17:10] * Blite_Girl (Blite_Girl@Blite_Girl) has joined #main
[17:11] <Hedriod> hello
[17:12] * Blite_Girl (Blite_Girl@?2Blite_Girl?r) Quit (?eBlite_Girl left the game.)
[18:06] * roberestarkk (roberestarkk@roberestarkk) has joined #main
[18:06] <Hedriod> HEY
[18:06] <Hedriod> ey
[18:06] <roberestarkk> Ahoy
[20:00] * roberestarkk (roberestarkk@?9roberestarkk?r) Quit (?eroberestarkk left the game.)
[21:36] * Hedriod (Hedriod@?2Hedriod?r) Quit (?eHedriod left the game.)
[21:47] * Regox (Regox@Regox) has joined #main
[22:41] * Regox (Regox@?2Regox?r) Quit (?eRegox left the game.)
[22:41] * Regox (Regox@Regox) has joined #main
[23:02] * Regox (Regox@Regox) has joined #main
[23:56] * cwp_aus (cwp_aus@cwp_aus) has joined #main
[23:57] <cwp_aus> so quiet today
[23:57] <Regox> Yep
[23:57] <Regox> I've just been sitting in my cottage

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